Wooting CS2 Settings: Donk Profile Code & Setup
Wooting is the most-used keyboard brand among the CS2 pros tracked on EsportSettings. The Wooting 80HE and Wooting 60HE+ hold the top two spots in our keyboard database, with the 80HE alone used by 295 pros.
That matters more in CS2 than in almost any other shooter. You can only shoot accurately when you've fully stopped moving, so every millisecond between deciding to stop and your key actually deregistering is a millisecond you can't shoot cleanly. Analog keyboards attack exactly that gap.
Below are donk's Wooting settings in full: his exact actuation points, his importable profile code, and Wooting's own recommended CS2 baseline, plus what you're not allowed to use on Valve servers.
What keyboard does donk use?
donk plays a Wooting 80HE with the Frost case and Lekker Tikken Medium switches.
The Tikken Mediums suit his setup for a specific reason: they have a longer spring and a softer cushion than the standard Lekker switches, so they resist accidental presses while still letting Rapid Trigger do its job. They're also a bright turquoise, which happens to match Team Spirit's colours.
He's confirmed he runs Rapid Trigger with activation points ranging from 1.5 mm down to 0.4 mm, a deliberately wide spread.
That range tells you how he thinks about it. Light actuation on the keys where reaction speed wins the exchange, heavier actuation on the keys where a mistaken press costs you the round. It is not a case of setting everything to 0.1 mm and hoping.
Our donk profile page has his full setup, including his ZOWIE x donk mouse, Razer Viper V3 Pro, ZOWIE XL2566K and HyperX Cloud III Wireless.
donk's Wooting settings and profile code
Wooting published an importable profile for donk:
Profile code: 14867b251ec6bd47514f576aa547df5e7289
How to import a Wooting profile code
- Open Wootility and go to My Profiles
- Click Import Profiles in the top right
- Paste the code into the pop-up and confirm
- Drag the imported profile onto an Active keyboard slot
One thing to check before you do it. A profile carries keybinds as well as actuation settings. If your in-game binds differ from donk's, importing wholesale will move your keys around. Import it, then verify every bind.
If you'd rather start from a known-good baseline than from a pro's board, use Wooting's own recommendation below. It's the safer starting point, and it's what Wooting hands to players new to analog keyboards.
What are the best Wooting settings for CS2?
| Setting | Recommended |
|---|---|
| Actuation point (WASD) | 0.7 mm |
| Actuation point (rest of keyboard) | 1.5 mm |
| Rapid Trigger sensitivity | 0.5 mm |
| Continuous Rapid Trigger | Off |
| Tachyon Mode | On |
Three things worth understanding before you apply that.
Rapid Trigger belongs on WASD, not everywhere. It deregisters a key the moment you start lifting, which is what makes counter-strafing cleaner. Wooting specifically warns against enabling it on your defuse key, because a slightly unsteady finger can cancel a defuse mid-way and cost you the round.
Rapid Trigger sensitivity has the biggest effect on how fast you stop. 0.15 mm sounds ideal and often isn't: if your finger pressure varies while holding a key, the key can briefly release and re-register, producing movement you didn't ask for. Wooting suggests 0.2 mm to 0.5 mm depending on how steady your fingers are.
Tachyon Mode turns off RGB effects and lowers brightness so the keyboard prioritises input speed. On the 60HE v2 and 80HE it enables True 8K polling.
Continuous Rapid Trigger removes the requirement that a key be pressed past its actuation point for Rapid Trigger to apply. Wooting doesn't recommend it as a default, though some players prefer it.
Adjust one thing at a time. Changing actuation, RT sensitivity and Continuous RT together makes it impossible to tell what helped.
Is Rapid Trigger allowed in CS2?
Yes, but read this part carefully, because it is where people get banned.
Valve's August 2024 input update prohibited hardware-assisted SOCD resolution on official servers. On a Wooting that means:
| Feature | Status in CS2 |
|---|---|
| Rapid Trigger | Allowed |
| Adjustable actuation | Allowed |
| Continuous Rapid Trigger | Allowed |
| Snappy Tappy | Prohibited |
| Rappy Snappy | Prohibited |
Snappy Tappy and Rappy Snappy must be disabled in Wootility before you queue. Using them on Valve servers results in a match kick.
They are not the same feature as Rapid Trigger. Rapid Trigger changes when a press registers based on key travel direction; SOCD resolution decides which of two opposite inputs wins. That second category is what Valve banned.
If you play FACEIT, ESEA, LAN events or anything with its own rulebook, check those rules separately. They don't automatically mirror Valve's.
Wooting 80HE vs 60HE v2 vs 60HE+ for CS2
All current Wooting boards share the same core features, so the choice comes down to size and polling.
| Keyboard | Layout | True 8K polling | Pros using it |
|---|---|---|---|
| 80HE | 80% (function row, arrow keys) | Yes | 295 |
| 60HE v2 | 60%, split spacebar option | Yes | 126 |
| 60HE+ | 60% | No | 127 |
| Two HE | Full-size with numpad | No | 4 |
The 80HE is the default pick for CS2, and the numbers back it up. It's the board donk runs. If you want maximum space for your mouse, the 60HE v2 is the compact option and still has True 8K polling. The 60HE+ has the full feature set minus True 8K.
One practical tip: the 60HE v2's split spacebar gives you extra thumb-accessible keys for crouch, weapon switching or grenades. More bindings within thumb reach means your hand doesn't leave the movement cluster mid-fight.
There's also a Wooting 80HE TenZ Edition if you want the same shape in a different configuration. Picking a colourway? The 80HE comes in Black, White, Frost (donk's) and Ghost.
Copy the baseline, then stop tweaking
Start at Wooting's recommended 0.7 mm WASD / 1.5 mm rest / 0.5 mm Rapid Trigger sensitivity, with Rapid Trigger on WASD only and Snappy Tappy switched off. Run that for a week.
Then try donk's wider 0.4 mm to 1.5 mm spread. Give it a week too.
What you should not do is rebuild your profile every session. Movement feel is muscle memory. Changing actuation points every day means you never build any. The difference between 0.5 mm and 0.7 mm on WASD is real but small. The difference between a stable profile and a constantly changing one is not.
Frequently asked questions
Can I use donk's Wooting profile code?
Is Snappy Tappy banned in CS2?
What actuation point should I use for CS2?
Is Rapid Trigger a macro?
What switches does donk use?
Is the Wooting 80HE the best keyboard for CS2?
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